![]() ![]() Since these higher end locations are awesome for sales, there's more areas than not that are indeed struggling with making any sales at all. The more popular the area, the higher the bid wars are. In ESO, there is no universal system to search items, you have to manually view each and every Guild Trader to see what prices are throughout each guild.Īdditionally, guilds bid every week on locations. However from a buyers perspective, it's insanely easy to browse the items you want, when you want and for the prices that you want. ![]() In WoW, undercutting is and always will be a thing. Other players just need enough in game currency to get by and possibly save for end game content/ materials.īut there's pros and cons for each and every system I've used in MMOs. Some people play MMOs just to get rich in game, which is hilarious, but hats off to them for doing so. It seems no matter what system is in place, be it an auction house system like WoW has, or a location based trader system like ESO has, someone, somewhere will have the shit end of the stick. So through the years of playing MMOs, I've learned that you can never satisfy everyone when it comes to in game currency.
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